Rookly
Modern glow-up for an ancient game
Scholastic Chess Platform + League Experience | Product + Experience Design | Summer 24-Present
Evolve Rookly from a basic digital chess tool into a nationally-scaled academic league and brand experience—designed for K–12 students, school pride, accessibility, and lasting engagement.
Long story short
schools ready for next season, from ~20
1,572,864
possible student avatar combinations
❓The Problem
Rookly began as a simple online platform connecting chess coaches and learners. However, its true momentum emerged in the form of a K–12 scholastic chess league that allowed structured team-based play to schools without geographic or funding limitations. But how to recreate the scholastic athlete experience online...and in chess? Easier said then done! Rookly faced steep challenges:
Built a complete design system to replace Tailwind defaults and improve accessibility
Redefined the UX architecture and game flow for K–12 usability
Created motion design and in-game animation systems to enhance engagement
Led the strategy and documentation for gamification, social interaction, and player progression
Partnered on brand evolution, including typography, UI voice, and visual updates
Contributed to the conversion-focused redesign of Rookly’s public website
To grow beyond a hobbyist tool and into an organized, rewarding scholastic experience, the product needed structure, storytelling, and systems that could scale.
🧑💼 My Role
Since mid-2024, I’ve led Rookly’s evolution across nearly every product-facing dimension:
Built a complete design system to replace Tailwind defaults and improve accessibility
Redefined the UX architecture and game flow for K–12 usability
Created motion design and in-game animation systems to enhance engagement
Led the strategy and documentation for gamification, social interaction, and player progression
Partnered on brand evolution, including typography, UI voice, and visual updates
Contributed to the conversion-focused redesign of Rookly’s public website
Ongoing
🔍 Approach + Process
The approach to work with Rookly has been flexible and wide-ranging, including doing some strategic discovery, diving deep on other products the audience uses, and developing a framework for growing the product over time.
Strategic Discovery
Conducted a wide-ranging competitive audit, blending analysis of:
Chess platforms (Chess.com, Lichess)
Youth-oriented platforms (Roblox, YouTube Kids, Discord)
Sports, esports, and educational tools to examine team identity mechanics
Investigated accessibility needs and interaction modes across devices (touch, screen readers, etc.)
Identified cultural gaps: how can a digital chess league replicate the camaraderie of school sports?
Design + Brand Foundations
Developed a bespoke design system, built for scalability, accessibility, and performance
Defined motion principles and implemented them via Rive (startup-friendly, lightweight)
Replaced generic visuals with custom animations and team-based UI elements (e.g. “locker rooms,” ESPN-style match tickers)
Interaction Design + Gamification
Created modular layouts supporting flexible device use (including mobile play on school buses)
Introduced animated emoji reactions, allowing lightweight social connection between players
Designed spectator mode with real-time scoreboards and clickable game previews
Documented full gamification strategy, including:
Progression dimensions: puzzle use, wins, consistency, sportsmanship
Ranking systems: exponential growth curves, badge rarities (common → legendary)
Personalization features: titles, emoji packs, unlockables
🛠️ The Solution
While we continue to work, the breadth and types of solution continue to evolve. However, to date, we've made some strong gains on the foundation of the product.
Scalable, Student-Centered Platform
Chess gameplay UI redesigned with flexible panels, cross-device support, and real-time interactivity
Emojis and motion elements woven into matches to replicate in-person chess dynamics (e.g. excitement, frustration, respect)
“Locker Room” and “Spectator Mode” experiences support community and team cohesion
Animated score ticker visualizes league activity like a school sports broadcast
New Public-Facing Web Experience
New typography, motion design, and illustration style
Clearer school sign-up flows and structured call-to-actions
Deeper storytelling of Rookly’s value to schools, educators, and students
Systems That Scale
Gamification frameworks ready for phased rollout; custom exponential scoring and rating systems that allow for consistent student growth without sacrificing high end reward systems
Parent and coach features for match viewing and sharing
Accessible-first design baked into component library and layouts